- Joined
- Mar 27, 2011
- Messages
- 9
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Hi there, this week I put the finishing touches on my latest game Squid Drop. I've done my best to design a game that's simply FUN for the players from the first time you play it. It is one of them survive-as-long-as-you-can-to-get-the-highest-score games. Needless to say I've put a lot of effort into this game. (Apparently I'm saying it anyway).
To make sure YOU have all the fun you deserve for your money I've included a lot more variety than most games of this ilk. There are several different monsters behaving completely different from each other. The central gaming-mechanic is a simple as they come: slide.to.avoid.
Squid Drop features:
The game has recently been submitted to Apple and should arrive in a few weeks time. If you have any questions I'll be more than happy to answer them.
Please also feel free to check out SquidDrop.com for more information.
To make sure YOU have all the fun you deserve for your money I've included a lot more variety than most games of this ilk. There are several different monsters behaving completely different from each other. The central gaming-mechanic is a simple as they come: slide.to.avoid.
Squid Drop features:
- Fast FUN gaming sessions
- Monsters galore
- Global LOW Score!
- Achievements
- Unlockable extras
The game has recently been submitted to Apple and should arrive in a few weeks time. If you have any questions I'll be more than happy to answer them.
Please also feel free to check out SquidDrop.com for more information.